AI Insights · Timothy · April 2024
Top 5 Horror Games on iOS in Czech Republic - Q1 2024
Discover the performance of the top 5 horror games on iOS in the Czech Republic during Q1 2024. From revenue trends to active user counts, get insights into the leading titles.
In the first quarter of 2024, the top 5 horror games on iOS in the Czech Republic showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared.
Mystery Matters by Playrix saw a fluctuating revenue trend, peaking at approximately $926 in mid-January and ending the quarter at around $622. Weekly downloads experienced a significant drop from 467 in the first week of January to just 37 by the end of March. Active users also declined steadily from 539 at the beginning of the quarter to 187 by the last week.
Identity V from NetEase Games started the quarter with a revenue of $677, which spiked to $1.3K in the second week of January before tapering off to $229 by the end of March. Downloads remained relatively stable, fluctuating between 21 and 54 weekly. Active users showed minor variations, maintaining an average of around 500 throughout the quarter.
Dead by Daylight Mobile by Behaviour Interactive Inc. demonstrated steady revenue growth, peaking at $625 in early February. Downloads saw a notable increase, particularly in late February and early March, reaching up to 368 weekly. Active users rose impressively from 449 at the start of the quarter to 797 in early March, before settling at around 475 by the end of the quarter.
Stay Room: SilentCastle Origin by Zen World showed a strong early performance with weekly revenue reaching up to $421 in January but eventually dropping to zero by the last week of March. Downloads peaked at 961 in late January and then declined sharply to 39 by the end of the quarter. Active users followed a similar trend, rising to 2K in early February before decreasing to 1.1K by March's end.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc had a relatively modest performance. Weekly revenue saw a gradual increase, peaking at $241 in mid-February. Downloads were minimal, with a maximum of 25 in mid-February. Active users remained low but steady, starting at 45 and ending at 64.
These insights are based on data from Sensor Tower. For more detailed analytics and further insights into the performance of these apps, visit Sensor Tower.